Street Fighter Anniversary Collection Official Strategy Guide

For 15 years Street Fighter II has been a dominant force in fighting games, and now the ultimate collection has arrived. Let our Tournament pros teach you all the expert strategy you need to master any character in Hyper Street Fighter II: The Anniversary Edition or Street Fighter III 3rd Strike: Fight for the Future. The Street Fighter Anniversary Collection Official Fighter's Guide includes the following:


Street Figher II The Anniversary Edition:
  • Tournament Combos Give You the Edge in Every Match!
  • Detailed Descriptions of Each Characters Moves and Special Abilities!
  • Best Case Scenario Match-ups for Every Character!
  • Advanced Techniques and Strategy!
  • Anniversary Art Gallery!/

  • Street Fighter III 3rd Strike: Fight for the Future
  • Detailed Analysis of Every Character's Moves, Special Moves, and Super Arts!
  • Devastating Tournament Combos to Crush Your Opponents!
  • Frame Data for Every Street Fighter III 3rd Strike: Fight for the Future Character!
  • Advanced Tips and Tactics from the Pros!
  • Street Fighter III 3rd Strike soundtrack included!

    • Platform: PlayStation 2


      This product is available for sale in the U.S. and Canada only.

    Errata

    Street Fighter® Anniversary Collection Official Strategy Guide

    ISBN: 0744003946; Published: Aug 16, 2004; Copyright 2005

    Updates & Corrections

    Hyper Street Fighter II section errata
    Compiled by Artavan Mkhikian

    Page 4

    Under Advanced Combo Techniques, the first sentence should read as follows:
    An "illegal cancel" is something like Guile's crouching LK, crouching LK, crouching LK, Flash Kick combo.

    Under Renda Kara Cancel Combos, the Chun Li screenshot should instead be a screenshot of Guile's crouching LK attack.

    Page 11

    Blanka's first Super Street Fighter II combo should read as follows:
    Crossup MK, –> + MP, MP Electric Thunder

    Page 17

    Chun Li's first Super Street Fighter II combo uses her MP Kikoken, not her HP Kikoken.

    Page 31

    E.Honda's Super Street Fighter II Turbo close normal move modifications are missing. Fortunately, most of the differences between this version's close normals and those available to E.Honda's earlier Super Street Fighter II version are described in text at the top of page 29.

    Page 35

    Guile's second Super Street Fighter II combo should read as follows:
    Jumping HK, close standing HK, crouching MK

    Guile's first Super Street Fighter II Turbo combo should read as follows:
    HP Sonic Boom, crouching LP, standing LP, LP Sonic Boom, crouching LK, –> + LK

    Guile's second Super Street Fighter II Turbo combo should read as follows:
    Crossup LK, crouching LK, crouching LK, Double Somersault Kick super combo

    Page 37

    Guile's Super Street Fighter II version Sonic Boom and Somersault Kick commands are incomplete. The inputs should be identical to the Normal Street Fighter II versions found on page 33.

    Page 41

    Ken's first Super Street Fighter II combo requires holding down the MK button in order to perform the overhead kick preceding the crouching HK sweep.

    Page 43

    Ken has two more special kick moves apart from the one depicted directly above the large Ken illustration. The first is performed as follows: Back, Down/Back, Down, Down/Forward, Forward + Kick. The second is performed as follows: Forward, Down/Forward, Down + Kick. Just as with the one pictured, the kick button may be held down to activate a follow-up overhead kick.

    Page 52

    Zangief's first Street Fighter II Champion Edition combo uses his LK attack, not his MK attack.

    Page 53

    Zangief's second Super Street Fighter II combo uses his MP attack, not his LP attack.

    Page 64

    M.Bison's first Street Fighter II Turbo combo should read as follows:
    Crossup HK, crouching LP, crouching LP, standing LP, HP Psycho Crusher

    Page 71

    Sagat's second Super Street Fighter II combo should read as follows:
    Jumping LK, standing LP, standing MK (one hit only), HK Tiger Knee

    Sagat's "Old" Super Street Fighter II Turbo combo should read as follows:
    Crossup LK, crouching LP, standing MK (2 hits), HK Tiger Knee

    Page 76

    Vega's first Street Fighter II Turbo combo should read as follows:
    Jumping HK, crouching MP, standing MP

    Page 98

    Akuma's Shakunetsu Hadoken is performed as follows: Back, Down/Back, Down, Down/Forward, Forward + Punch.